English in Early Childhood: Language Learning and Development (FutureLearn)

English in Early Childhood: Language Learning and Development (FutureLearn)

Teaching English to children while they’re still learning their mother tongue is a challenging but rewarding prospect. In this online course, you’ll learn how and why children learn best through play. What can parents and practitioners do to enable children to get the most out of a learning experience?

Six Sigma: Define and Measure (edX)

Six Sigma: Define and Measure (edX)

Understand the background and meaning of Six Sigma and the five steps of the DMAIC process improvement flow: Define, Measure, Analyze, Improve and Control. Discuss what “Quality” means and how to identify the Voice of the Customer.

Deploying TinyML (edX)

Deploying TinyML (edX)

Have you wanted to build a TinyML device? In Deploying TinyML, you will learn the software, write the code, and deploy the model to your own tiny microcontroller-based device. Before you know it, you’ll be implementing an entire TinyML application.

Introduction to the Internet of Things and Embedded Systems (Coursera)

Introduction to the Internet of Things and Embedded Systems (Coursera)

The explosive growth of the “Internet of Things” is changing our world and the rapid drop in price for typical IoT components is allowing people to innovate new designs and products at home. In this first class in the specialization you will learn the importance of IoT in society, the current components of typical IoT devices and trends for the future. IoT design considerations, constraints and interfacing between the physical world and your device will also be covered. You will also learn how to make design trade-offs between hardware and software. We’ll also cover key components of networking to ensure that students understand how to connect their device to the Internet.

The Arduino Platform and C Programming (Coursera)

The Arduino Platform and C Programming (Coursera)

The Arduino is an open-source computer hardware/software platform for building digital devices and interactive objects that can sense and control the physical world around them. In this class you will learn how the Arduino platform works in terms of the physical board and libraries and the IDE (integrated development environment). You will also learn about shields, which are smaller boards that plug into the main Arduino board to perform other functions such as sensing light, heat, GPS tracking, or providing a user interface display. The course will also cover programming the Arduino using C code and accessing the pins on the board via the software to control external devices.